Remood
Category
Authors
Role Activity
December 2021
Digital Experience, UX/UI design
Max Fonseca, Helena Maretti, Sara Normanni, Giuseppe Piazza, Chinmay Modi
Concept & Ideation, Desktop & User Research, Information Architecture, Archetypes, Scenario Design, Wireframes
Remood is a mobile application designed to increase people's knowledge about the influence of food on mood. With an innovative approach, the app draws on trends in emotional nutrition and food chemistry to suggest recipes that help improve emotional conditions such as fatigue, stress and sadness. Thus offering an answer to the need of many people who, due to busy routines, indulge in food in seeking for emotional comfort. In addition, the app also offers users the possibility to build a daily mood tracker and get more information on how a particular food will impact their mood.
Mood Tracker
The user rotates the wheel to choose his mood. Every recipe has emotional characteristics that are explained with the same visualization. When the user ends a recipe, the tracker changes its colors. Remood monitors his emotional state in an archive
Becoming a new member
Motivation: find an alternative to his comfort food to feel energized
Where: at home
When: after a stressful day at work.
Analyze a recipe
Motivation: analyze two different foods to better choose what to eat
Where: at the office cafeteria
When: at lunch break at work
Suggestion feature
Motivation: discover new recipes through the suggestion feature of the app
Where: at home, at the supermarket
When: Sunday lunch, cooking for the family
/Interface & Interaction Modality
Remood is a mobile application that allows users to interact in three ways: the first is to discover recipes that allow them to change their mood through food; the second is to discover how certain foods affect mood; and the third is to record and maintain a daily mood tracker. Furthermore, based on the mood tracker, the app can independently suggest recipes to improve the mood of users who have been feeling sad, tired or stressed for many days. The interface is clean and elegant, striking the right balance between the reliability of scientific information and the appeal of the colors associated with emotions.
/User Experience
The application was designed to offer an intuitive user experience that is simple to use. The bottom navigation bar offers quick access to the four main screens of the application: the home, where the user finds the mood tracker, element which can be rotated to register the daily mood; the research, where is possible find recipes and find out more information about how certain foods influence the mood; the cookbook, with all the recipes saved by the user; and finally, the profile, where the user can manage their preferences.
Almost all screens of the app are explored vertically, with the exception of the recipe steps, which were designed to be scrolled horizontally, allowing the user not to get lost during the process. We use filters to refine the search process and offer the user the possibility of copying the recipe items to Notes, being easily accessible while shopping at the supermarket. In addition, the application maintains an archive with the mood log and offers the user a custom experience, suggesting recipes based on how this person has been feeling over the last few days.
/Research & Development Context
The service gives advice on how to replace unhealthy but emotional foods with healthier meals that give the same feeling and it is for people who want to eat well and feel good at the same time. From our research we noticed that most of them knew that food influences how we feel and almost all of them confirmed that they overeat in search of emotional comfort. When this happened, most of them felt guilty after eating and stated that they wished they knew alternatives to their "comfort food."
So with this app we wanted to combine the emotional aspect with the nutritional aspect.
The mood tracker is the main element on this app, it is a wheel where the user interacts to enter their moods, and which is coloured accordingly. The user can choose from six states: happy, sad, energetic, tired, calm, stressed. The tracker is also updated based on the recipes that the user chooses, which have emotional properties.
In the future we would like to implement the application with other features to monitor different fields of human life.
Remood
December 2021
Category
Digital Experience, UX/UI design
Authors
Max Fonseca, Helena Maretti, Sara Normanni, Giuseppe Piazza, Chinmay Modi
Role Activity
Concept & Ideation, Desktop & User Research, Information Architecture, Archetypes, Scenario Design, Wireframes
Remood is a mobile application designed to increase people's knowledge about the influence of food on mood. With an innovative approach, the app draws on trends in emotional nutrition and food chemistry to suggest recipes that help improve emotional conditions such as fatigue, stress and sadness. Thus offering an answer to the need of many people who, due to busy routines, indulge in food in seeking for emotional comfort. In addition, the app also offers users the possibility to build a daily mood tracker and get more information on how a particular food will impact their mood.
Mood Tracker
The user rotates the wheel to choose his mood. Every recipe has emotional characteristics that are explained with the same visualization. When the user ends a recipe, the tracker changes its colors. Remood monitors his emotional state in an archive
Becoming a new member
Motivation: find an alternative to his comfort food to feel energized
Where: at home
When: after a stressful day at work.
Analyze a recipe
Motivation: analyze two different foods to better choose what to eat
Where: at the office cafeteria
When: at lunch break at work
Suggestion feature
Motivation: discover new recipes through the suggestion feature of the app
Where: at home, at the supermarket
When: Sunday lunch, cooking for the family
/Interface & Interaction Modality
Remood is a mobile application that allows users to interact in three ways: the first is to discover recipes that allow them to change their mood through food; the second is to discover how certain foods affect mood; and the third is to record and maintain a daily mood tracker. Furthermore, based on the mood tracker, the app can independently suggest recipes to improve the mood of users who have been feeling sad, tired or stressed for many days. The interface is clean and elegant, striking the right balance between the reliability of scientific information and the appeal of the colors associated with emotions.
/User Experience
The application was designed to offer an intuitive user experience that is simple to use. The bottom navigation bar offers quick access to the four main screens of the application: the home, where the user finds the mood tracker, element which can be rotated to register the daily mood; the research, where is possible find recipes and find out more information about how certain foods influence the mood; the cookbook, with all the recipes saved by the user; and finally, the profile, where the user can manage their preferences.
Almost all screens of the app are explored vertically, with the exception of the recipe steps, which were designed to be scrolled horizontally, allowing the user not to get lost during the process. We use filters to refine the search process and offer the user the possibility of copying the recipe items to Notes, being easily accessible while shopping at the supermarket. In addition, the application maintains an archive with the mood log and offers the user a custom experience, suggesting recipes based on how this person has been feeling over the last few days.
/Research & Development Context
The service gives advice on how to replace unhealthy but emotional foods with healthier meals that give the same feeling and it is for people who want to eat well and feel good at the same time. From our research we noticed that most of them knew that food influences how we feel and almost all of them confirmed that they overeat in search of emotional comfort. When this happened, most of them felt guilty after eating and stated that they wished they knew alternatives to their "comfort food."
So with this app we wanted to combine the emotional aspect with the nutritional aspect.
The mood tracker is the main element on this app, it is a wheel where the user interacts to enter their moods, and which is coloured accordingly. The user can choose from six states: happy, sad, energetic, tired, calm, stressed. The tracker is also updated based on the recipes that the user chooses, which have emotional properties.
In the future we would like to implement the application with other features to monitor different fields of human life.